Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

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Input SourcesTexture InWebcamNDI InSpout InKinect SourceOutput NodeThemeSpout / Syphon OutputExporting
Input & Output

Spout In

Receives a Spout sender as a texture on Windows.

The Spout In node reads a local Spout sender. Windows desktop only.

  • Spout Sender name
  • Fit Mode and Wrap Mode
  • Found in the node graph under I/O → I/O

Inputs and outputs

Spout In node

PortTypePurpose
Composite InputTextureComposited under the source with Composite Mode and Composite Mix, which appear once wired.
OutputTextureThe received frame.

Parameters

Spout In parameters

Opacity, Blend Mode, and Alpha are the standard operator header.

  • Spout Sender — the sender name.
  • Fit Mode — Fit Outside (fill frame, crop) (default), Fill (stretch), Fit Horizontal, Fit Vertical, Fit Best (letterbox), Native (1:1 pixels).
  • Wrap Mode — Transparent (no wrap) (default), Repeat (tile), Mirror (tile), Hold (Extend Edge): what fills the area added by the fit.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Effect chain for another app — Spout In, effects, Spout out on the Output node.

Troubleshooting

Nothing arrives — the sender name is wrong or the sender is not running.

Related

Spout and Syphon Output

The sender side.

NDI In

Receives an NDI stream from the network as a texture.

Kinect Source

Opens an Azure Kinect, Orbbec Femto, or Kinect v2 and outputs its depth, colour, IR, body mask, and skeleton streams.

On this page

Inputs and outputsParametersExamplesTroubleshootingRelated