Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Surfaces
Cloners

Cloners

Linear ClonerGrid ClonerRadial ClonerRandom ClonerImage ClonerMesh ClonerParticle Cloner

Effectors

Plain EffectorRandomise EffectorStep EffectorQuantize EffectorSine EffectorRipple EffectorNoise EffectorTarget EffectorKill Box EffectorColor Ramp EffectorTexture Colorizer EffectorImage EffectorAudio Effector
3D PreviewperformMODE
3D & SimulationCloners

Image Effector

Projects an image onto the array; each clone's brightness drives offset, scale, and colour.

The Image Effector reads a texture where each clone sits and uses the brightness to move, scale, and tint it.

Image Effector

  • Projection Size
  • Offset (Brightness), Scale (Brightness), Color Blend
  • Found in the node graph under Cloners → Effectors
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. A Plasma generator projected on the grid.

Inputs and outputs

Image Effector node

PortTypePurpose
Effectors InEffectorThe previous effector in the chain.
ImageTextureThe picture to project.
Field ImageTextureA texture read by the Image field shape.
Origin ObjectSurfaceA Null to parent to.
Effectors OutEffectorWire into the next effector or a cloner's Effector port.

Parameters

Image Effector parameters
  • Projection Size (0.1–50, default 8).
  • Offset X / Y / Z (Brightness) (default 0, 1, 0), Scale X / Y / Z (Brightness) and Uniform Scale (Brightness) (−1 to 4, default 0).
  • Color Blend (0–1, default 0).
  • Offset Operation, Rotate Operation, Scale Operation — how each channel folds into the clone transform: Add (default for offset and rotation), Multiply (default for scale), or the other operations in the list.

Field and clamp

  • Field (default off), Field Shape, Field Size, Falloff, Inner Radius, Invert Field, Field Follows Mouse, Image Channel, and the Field Position / Heading / Pitch / Roll / Scale block limit where the effector acts.
  • Clamp (default off) with Max Offset (default 5), Max Rotation (default 180), Min Scale (default 0), Max Scale (default 4).
  • Highlight Field and Highlight Color draw the field in the viewport.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Pin screen — a Webcam as the image, Offset Z (Brightness) 2, Color Blend 1.

Troubleshooting

Nothing changes — the effector's Effectors Out must land on one of the cloner's Effector ports.

Related

Image Cloner

Spawn clones from the image instead.

Texture Colorizer Effector

Samples one row of a wired texture as the colour ramp for the clones.

Audio Effector

Live audio level scales the transform, per band or swept across the array by index.

On this page

Inputs and outputsParametersField and clampExamplesTroubleshootingRelated