Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Surfaces
Cloners

Cloners

Linear ClonerGrid ClonerRadial ClonerRandom ClonerImage ClonerMesh ClonerParticle Cloner

Effectors

Plain EffectorRandomise EffectorStep EffectorQuantize EffectorSine EffectorRipple EffectorNoise EffectorTarget EffectorKill Box EffectorColor Ramp EffectorTexture Colorizer EffectorImage EffectorAudio Effector
3D PreviewperformMODE
3D & SimulationCloners

Quantize Effector

Snaps the running clone transform to per-channel steps.

The Quantize Effector rounds each clone's position, rotation, and scale to a step, after the effectors before it have run.

Quantize Effector

  • Position Step X / Y / Z, Rotate Step, Scale Step
  • Found in the node graph under Cloners → Effectors
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. Positions snapped to the default 0.5 grid.

Inputs and outputs

Quantize Effector node

PortTypePurpose
Effectors InEffectorThe previous effector in the chain.
Field ImageTextureA texture read by the Image field shape.
Origin ObjectSurfaceA Null to parent to.
Effectors OutEffectorWire into the next effector or a cloner's Effector port.

Parameters

Quantize Effector parameters
  • Position Step X / Y / Z (0–10, default 0.5).
  • Rotate Heading / Pitch / Roll Step (0–180, default 0).
  • Scale Step X / Y / Z and Uniform Scale Step (0–2, default 0).

Field and clamp

  • Field (default off), Field Shape, Field Size, Falloff, Inner Radius, Invert Field, Field Follows Mouse, Image Channel, and the Field Position / Heading / Pitch / Roll / Scale block limit where the effector acts.
  • Clamp (default off) with Max Offset (default 5), Max Rotation (default 180), Min Scale (default 0), Max Scale (default 4).
  • Highlight Field and Highlight Color draw the field in the viewport.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Voxel noise — a Noise Effector followed by this at Position Step 1.

Troubleshooting

Nothing changes — the effector's Effectors Out must land on one of the cloner's Effector ports.

Nothing snaps — put this after the effector whose output you want quantized.

Related

Noise Effector

The usual thing to quantize.

Step Effector

Ramps the offset, rotation, and scale across the clone index in a chosen number of steps.

Sine Effector

A sine or cosine wave across the clone index, animated by Speed.

On this page

Inputs and outputsParametersField and clampExamplesTroubleshootingRelated