Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Surfaces
SDF

Model

SDF PrimitiveSDF 2D ShapeSDF ConvertSDF CombineMesh to SDFKinect SDFSDF Switch

Modify

SDF EffectorSDF Field

Shade

SDF MaterialSDF LightSDF Lighting FX

Render

SDF EnvironmentSDF CameraSDF MulticamSDF Render
3D PreviewperformMODE
3D & SimulationSDF

SDF Multicam

Five SDF Camera slots on hotkeys 2 to 6, with a smoothed flight between them that works while playback is paused.

SDF Multicam holds up to five SDF Cameras and outputs whichever is active. Press 2 to 6 to cut between them; 1 returns to the free viewport.

SDF Multicam

  • Active Camera is a normal parameter, so MIDI, modifiers, and the timeline can switch cameras too
  • Smoothing flies to the new camera on an eased shortest-arc path
  • Found under SDF → Render in the operators panel
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. Two fixed cameras look at a Box Frame; press 2 and 3 with the viewport focused to switch.

Inputs and outputs

SDF Multicam node

PortTypePurpose
Hotkey 2 … Hotkey 6SDFOne SDF Camera per slot.
CameraSDFThe active camera. Wire it into SDF Render's Camera port, or into a surface Camera's Linked Camera input.

Only the active slot's camera receives navigation input; the others hold their pose.

Parameters

SDF Multicam parameters
  • Active Camera — Hotkey 1 — Viewport or Hotkey 2 to Hotkey 6. Default Hotkey 2. Hotkey 1 is no camera at all: the render falls back to its default view with full viewport navigation.
  • Smoothing (default on) — glide instead of cut.
  • Smooth Amount (0–1, default 0.7) — 0 is a linear glide, 1 a full ease-in-out.
  • Smooth Speed (0.1–10, default 1) — 1 is a one-second flight; higher is snappier.

The flight runs on the wall clock, so switching works while the transport is paused.

Examples

Live cut — map Active Camera to a MIDI pad row through the MIDI modifier and turn Smoothing off.

Slow reveal — Smooth Amount 1, Smooth Speed 0.2: a five-second flight between shots.

Troubleshooting

The number keys do nothing. The viewport must have focus. Click it once, then press the key. The keys are the top-row digits.

The view did not change — the slot you pressed is empty, or the Multicam's Camera output is not wired into the render node.

Related

SDF Camera

The cameras that fill the slots.

Keyboard Shortcuts

The view and camera keys.

SDF Camera

The ray-generation rig for SDF Render — perspective, orthographic, or fisheye lens, fly or orbit navigation, aim ports, and depth of field.

SDF Render

Raymarches an SDF tree into a texture — engine, quality, anti-aliasing, shadows, ambient occlusion, fog, volume mode, tone mapping, and a polygonized 3D Mesh output.

On this page

Inputs and outputsParametersExamplesTroubleshootingRelated