Accumulator
Adds its input to a running total every tick, so a steady input becomes a ramp.
The Accumulator node integrates whatever is wired into it. A constant input gives a ramp; a Sound modifier gives a value that climbs on every beat.

- Operation Add, Subtract, Multiply, or Replace on the total
- Rate, Wrap, Reset
- Found in the node graph under Modifiers → Value & Math
The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. The modifier drives the Scale of a Hexagonal generator; the meter on the node shows its live value.
Inputs and outputs

| Port | Type | Purpose |
|---|---|---|
| Input | Modifier | The value to process, 0–1 unless the source says otherwise. |
| Modifier | Modifier | Drag it onto a parameter row, or wire it into another modifier's input. |
Parameters
- Operation — Add (default), Subtract, Multiply, Replace.
- Input (0–1) — the value when nothing is wired.
- Rate (−100 to 100, default 1) — multiplier on the input per second.
- Reset — zeroes the total.
- Wrap (0 = off) (0–10000, default 0).
Every slider has a per-parameter animation bar and can itself be driven by another modifier.
Examples
Beat-driven rotation — a Sound modifier into Input, Wrap 360, bound to a Rotation.
Troubleshooting
The parameter does not move — check the bound parameter's Operation at the port. At Multiply against a value of 0 the result stays 0.