Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Post Effects

Color FX

Gradient ColorizerHue ShiftPosterizeColor BalanceDuotoneColor Key

Blur

Gaussian BlurMotion BlurRadial Blur

Distortion

Chromatic AberrationRGB DelayBarrel DistortionRippleSpherize

Warp

Sin WarpTwirlBulgePinchTurbulence WarpKaleidoscopeEscher DrostehyperWARPMöbiusWARPliquidWARPTime Warp

Morphology

Morphology

Stylize

GlitchSharpenEmbossSurface LightSSAOFilm GrainPixellatePointillizeHalftoneCel ShadingEdge DetectPixel SortBloom / Glow

Other

Anti-AliasMosaic TilingSubdivision StretchequiDome
3D PreviewperformMODE
Effects

Pointillize

Rebuilds the picture from dots or from cells of a sprite sheet.

The Pointillize node replaces the frame with a grid of discs coloured from the source. Swap the discs for a sprite sheet and every cell can be a different glyph.

Pointillize

  • Dot Size sets the grid
  • Sprite Mode switches to a sprite sheet with animation, random cycling, scale variation, and jitter
  • Found in the node graph under Post FX → Stylize
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. A Caustics field, run through a Gradient Colorizer, as default discs.

Inputs and outputs

Pointillize node

PortTypePurpose
InputTextureThe picture to sample.
Sprite AtlasTextureA texture used as the sprite sheet instead of the file picker.
OutputTextureThe result.

Parameters

Pointillize parameters

Opacity, Blend Mode, and Alpha are the standard operator header; see Parameters and Controls.

  • Dot Size (1–32, default 4) — spacing of the grid.
  • Sprite Mode — Default (Discs) or Sprite Sheet.
  • Sprite Sheet — an image file, with Columns and Rows (1–64, default 4) describing its grid.
  • Anim Speed (0–10, default 0) — cycles through the cells; Random Cycle picks cells at random.
  • Scale Variation and Jitter (0–1, default 0) — per-dot size and position variation.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Emoji mosaic — Sprite Mode Sprite Sheet, a 4×4 sheet of glyphs, Random Cycle on.

Troubleshooting

Sprites are stretched — Columns and Rows do not match the sheet.

Related

Halftone

Dots sized by brightness.

ASCII

Glyphs chosen by brightness.

Pixellate

Reduces the picture to large square pixels.

Halftone

Prints the picture as a screen of dots whose size follows brightness.

On this page

Inputs and outputsParametersExamplesTroubleshootingRelated